
- #PEG SOLITAIRE FORMULA HOW TO#
- #PEG SOLITAIRE FORMULA CRACKER#
- #PEG SOLITAIRE FORMULA UPDATE#
- #PEG SOLITAIRE FORMULA FULL#
Word Search: Word searches early puzzles have predefined lists, but in later puzzles, you just find as many words as you can (15 puzzles) Word Melt: Change one letter at a time to get from one word to another (20 puzzles) Word Builder: Build as many words as possible using each letter of the alphabet exactly once (6 puzzles) Warehouse: Soko-Ban puzzles push crates onto target squares in as few moves as possible (18 puzzles)
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Viewing Cubes: Given a flattened cube, determine whether various 3D cubes could possibly be created from the flatted version (10 puzzles) Traffic: Adjust the timing of stoplights to get traffic through the intersections as quickly as possible (10 puzzles) Take A Number: Rearrange the given numbers and symbols to create a formula that gives the specified total (20 puzzles) Sliding Tiles: Sliding tiles puzzles (15 puzzles) World Series: Harder Series puzzles (20 puzzles) Series: Identify the pattern in a series of numbers, letters, or words, and figure out the next few elements (20 puzzles) Native Tongue: Decipher a primitive language from glyphs and a few phrases, then translate English phrases into the primitive language (8 puzzles) Matchplay: Move as few matches as possible to form squares (15 puzzles) Marble Jump: Essentially the classic peg-jumping game, but with marbles and different starting configurations (20 puzzles) Generations: A puzzle based on the classic Life program set up an initial state and let it progress through several generations to arrive at the given end configuration (20 puzzles) More than 300 puzzles of 20 different kinds:Īnagrams: Unscramble the words, then unscramble a final word made up of selected letters from the previous words essentially Jumble, but without the cute pictures (20 puzzles)Ĭar Jam: Move the cars and other vehicles in the parking lot in order to get the red car to the exit (14 puzzles)Ĭash Crop: Harvest the crops as efficiently as possible to maximize your revenue (8 puzzles)Ĭrosswords: Blacken squares in the grid to leave behind only valid words (13 puzzles)Ĭryptograms: Find the hidden phrase hidden in the jumble of letters (20 puzzles)Įntropy: Turn all the squares black or gray clicking on a square changes the color of all adjacent squares, though, so it's not as easy as it sounds (20 puzzles)
#PEG SOLITAIRE FORMULA FULL#
Pseudo code alone is enough to put me on the right track.First full game in the Smart Games series. I'm coding in Java, but since this is a bit vague I'm only expecting pseudo code answers. Changing my jump() function could potentially affect my heuristic. This is for a school project so I have to implement an uninformed search and a heuristic search algorithm. I would have to change it to take the start and end position desired for each jump, which is easy enough to change, but I don't know if its better or worse for the algorithm. Is recursion a good method to solve this puzzle? My jump function currently works by only asking for the position you would want to jump to. Between backtracking and updating the current peg I'm lost.ĭoes all of this sound too complicated? Should I just remove the moves and sCpeg() options and have the search algorithm randomly jump until a solution is found?
#PEG SOLITAIRE FORMULA HOW TO#
When I was writing this idea out it sounds like a perfect example to use recursion on except I don't know how to properly use recursion in this scenario.
#PEG SOLITAIRE FORMULA UPDATE#
If a solution is not found backtrack, update the current peg and repeat the process.

It's done as a very basic heuristic for what I hope to be a search algorithm: Explore all the possible jumps available with one peg. Every time you change the current peg and use it to jump that counts as a move. I connected this to a moves variable for the purpose of solving it. In my code for the game board object I have a function sCpeg(int a, int b) which changes the peg you are currently using to jump. You take one peg and jump it over another into an empty hole and the goal is to have only one peg left.
#PEG SOLITAIRE FORMULA CRACKER#
Everyone knows of the cracker barrel triangle peg solitaire game.
